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1 Quick question on Thu Jun 12, 2014 6:36 pm



While we all wait for FEXNA, I'm making a demo of what will be my hack on FEXP. And I have a simple question concerning talk events.

How can you "obtain items" in a talk event? I know how to recruit, but I can't handle items.

2 Re: Quick question on Sat Jun 14, 2014 5:46 am


That is a question best suited for Klok. Maybe Riku might know something...maybe.


3 Re: Quick question on Mon Jun 16, 2014 11:02 am


This is what happens when I leave the net for four days. Someone posts a question the day I leave and their question is unanswered for the duration of time.

Answer: I don't remember. There's a give item command or something, use that at the end of a regular talk event. Yeti should have some examples in his FEXP maps somewhere?


4 Re: Quick question on Mon Aug 18, 2014 3:27 pm


I think what Klok said should work. Another way to do the same thing is to add a switch to the event, have another event page with the actor you would like to get item, comment here to obtain item and set the trigger is the switch.

However, anyone know how to find give a notice on the map like "XXXX obtains a XXXX"?

5 Re: Quick question on Tue Aug 26, 2014 10:49 am


Might want to make a topic somewhere else about that. And this topic was a couple months old when you posted that. Pretty sure the situation has been resolved, hopefully...


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