2- Let's say I want to create another tileset for my game. Where should I start looking? Can I create it based on a simple screenshot, how does the thing work? Many interrogations here :/
3- In Fexp, the battler's animation is determined by the actor's equipped weapon. Is it possible to make it based on the enemy weapon? (mandatory for my game, the emblem is based on that)
4- I tried to create another class, basically it's a renamed mercenary that can use bows (no animation yet, of course) I linked every parameter I could find so that it is almost finished, but I have two problems so far:
-The character with this class has no footstep sound.
-There is no sword animation. It is linked correctly in the scripts, the battle screen open, but the merc. just stand still, not moving, and suddenly the enemy receives damage. Funny, but 0% professionnal :/
I think that is all for now. I have tested everything said up here and tried to find solution on my own, but I am now forced to ask here as a last resort :/
Thanks for reading! ^^