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Seraphew's Questions.

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1 Seraphew's Questions. on Mon Mar 25, 2013 11:37 am

Seraphew


Hello, community.

I'm new on this forum, and I don't speak much English, because I'm from Chile. Please don't look my ortography.

1) Is there tutorial for recolor battle sprites, but i only see the mage one. ¿Please, can anyone give for the others classes? Thanks

2) How can i difference the gender, because there's a 0 and i don't now what to do there for the woman's.

That's all enough. Thank you. Laughing

2 Re: Seraphew's Questions. on Mon Mar 25, 2013 12:12 pm

Klokinator

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If you tell me what classes you wish to recolor I can give you some pre-formatted layouts Smile

Here's the script I currently use (Needs updating for Super FEXP)

http://puu.sh/2nKPK (Click the link and download)

It's extremely long and I haven't cut out Yeti's characters yet (was planning to do that later) but hopefully it can help you out a bit? If you have any specific questions I'll gladly help out where I can Smile

2) How can i difference the gender, because there's a 0 and i don't now what to do there for the woman's.
Just set Gender to 1. Male is "Even" numbers (0, 2, 4, 6, 8, etc) and female is "Odd" numbers (1, 3, 5, 7, 9, etc). 0 and 1 are for default pallettes and the others are for alternate battle sprites using the same animation frames.

Hope that helps!


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3 Re: Seraphew's Questions. on Wed Mar 27, 2013 10:23 am

Seraphew


Thanks, Klokinator. But, i read that i have to update to Super FEXP. ¿Where's the post/ topic for download it? And finally, ¿Is there any script for the supports? Thanks.

4 Re: Seraphew's Questions. on Wed Mar 27, 2013 3:46 pm

Klokinator

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No you don't have to update to super FEXP, and currently there is NO release for Super FEXP. It's a work in progress (WIP) and I will be working to update it for the coming future. (Though right now it's taking the sidelines for my Lets Play series)

However, everyone on the dropbox for this forum has access to the latest version of Super FEXP (Though there can and may be bugs).

Is there any script for the supports?

Best advice for this is to go to your "Chapter Change" map (The one that flashes onscreen and says the chapter name) and add another autorun event with a script similar to this one:

http://gyazo.com/a9143f8fcec211d3bd37c904a1844738

Code:
actor1 = $game_actors[1]
actor2 = $game_actors[101]
1.times do
  actor1.increase_support_level(101)
  actor2.increase_support_level(1)
end

Each time you use this, it increases the two units by a support level, so once is C rank, twice is B rank, and three times is B rank. Replace the 1 and 101 with your desired actor ID #'s and you're good to go!


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5 Re: Seraphew's Questions. on Sun Mar 31, 2013 4:09 pm

Seraphew


Thanks again, Klokinator. You're so nice. But, about your recolor tutorial, the country one, did it work for enemy team? If the answer is yes, for me it doesn't work, ¿how it works? ¡Damn it! Sees like i'm here only for more and more questions D:.

Thanks.

6 Re: Seraphew's Questions. on Mon Apr 01, 2013 11:30 am

Klokinator

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Admin
I don't care if you ask questions! I love 'em Very Happy

I'll get back to you on this later. Class all day and then I'll have time to look into this. However, the country recolor names are at the top of the script and you bring the call up for those colors by using the specified markers in the later sections. ("Laus" as an enemy's name brings up the Laus pallette in other words)

Yeah if you need more help I'll get back to you on this later with pictures 'n stuff.


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