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ML's art thread

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1 ML's art thread on Sat May 07, 2011 9:40 pm

Mercenary Lord

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First off, I have this:

The logo for my multi-electromedia company.

And the rest of my stuff is here:


My first map, not very good...


My first EVER mug that was even remotely good. I think his name was Jared.

This is my own personal mug, as well as my battle sprites for both classes that I would use.



One of my better full custom sprites, I think this was class designed to fuse the Mercenary with the Knight or something.

A recolor of the sprite just to see if Klok wanted it in his game. He didn't.

Some sort of sprite Prime made that I edited a bit.

A no-shield hero with a derpy cape.

A weaponless, shield-less hero. Ill eventually fix the strange looking arm and maybe give him a badass lance or somesuch.

Bunch of icons, I made about half of them.

Supersword Eliwood for Klok's enjoyment.

Some thing I made for an IS contest, but I like it anyway, so I kept it.

Riderless Wyvern that I've been meaning to finish.

AAAAAAND This. It's a WIP, so please tell me what you think.
http://puu.sh/cwuJ



Last edited by Mercenary Lord on Thu Jan 05, 2012 6:19 pm; edited 2 times in total

http://www.klokreations.net

2 Re: ML's art thread on Sun May 22, 2011 2:24 pm

Primefusion

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Admin
For the Zweihander: It looks like his waist line shrunk between the still and your frame. (I.E. He's too thin)

3 Re: ML's art thread on Sun May 22, 2011 2:33 pm

Mercenary Lord

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Better?

http://www.klokreations.net

4 Re: ML's art thread on Tue May 24, 2011 9:05 pm

Jesse

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Shading toward the end of the sword looks funny compared to the original.
The far thigh-guard-thingy is almost covering his crotch.(this area also has some strange shading.)

Other than this, I don't see much wrong with this.

5 Re: ML's art thread on Wed May 25, 2011 7:18 pm

Klokinator

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Admin
This is a female, right? If YUHTITS intends to make the Zweihander female, then he needs to add long hair at some point or something, because both his and your stills look quite male to me.

Also, mini crotch is mini.

http://klokreations.forumotion.com

6 Re: ML's art thread on Wed May 25, 2011 7:25 pm

Mercenary Lord

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Its supposed to be male, I think.

http://www.klokreations.net

7 Re: ML's art thread on Wed May 25, 2011 8:44 pm

Primefusion

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Admin
The thigh guards lack an outline. I can't see where the thigh is supposed to start very well.

8 Re: ML's art thread on Sun May 29, 2011 11:12 am

Jesse

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I haz one queshton...

Why can't YUHTITS use the original zerker animatione?

9 Re: ML's art thread on Sun May 29, 2011 3:10 pm

Primefusion

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Admin
Darkblade wrote:I haz one queshton...

Why can't YUHTITS use the original zerker animatione?

Cuz if he dun make eet, eet ain't gud enuf!

10 Perspective. on Tue Jun 28, 2011 10:37 am

Mercenary Lord

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Whenever I sprite, I try to use perspective. Is that what makes sprites better? or worse?

http://www.klokreations.net

11 Re: ML's art thread on Tue Jun 28, 2011 2:53 pm

Primefusion

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Admin
Could you expand on that thought? I'm not following you.

12 Re: ML's art thread on Tue Jun 28, 2011 7:07 pm

Mercenary Lord

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I always make my sprite shoulders and legs one 'closer' than the other. Its hard to explain.

http://www.klokreations.net

13 Re: ML's art thread on Tue Jun 28, 2011 10:16 pm

Charlotte

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Chick
Situational. But perspective is good.

14 Re: ML's art thread on Wed Jun 29, 2011 3:10 pm

Guest


Guest
Good Perspective = Good.
Bad Perspective = Crap.

That sums it up^.

15 Re: ML's art thread on Thu Jul 07, 2011 3:16 pm

Primefusion

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Admin
What you have so far seems fine. I would stick to the line art very closely and maybe reference the paladin, especially the pose he holds while the enemy's HP is being subtracted.

16 Re: ML's art thread on Tue Sep 06, 2011 6:10 pm

Yoshi

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Admin
Omega productions?


___________________________________
Greatest Prime quote in existence:

17 Re: ML's art thread on Tue Sep 06, 2011 6:18 pm

Zakerot

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Annd what kind company is it?

18 Re: ML's art thread on Tue Sep 06, 2011 6:25 pm

Mercenary Lord

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No Idea, but I think its going to be Electronic-Multimedia.

Not sure yet.

@Yoshi: Its an EXTREEEEEEEEEEEEEEEEEMLY long story.

http://www.klokreations.net

19 Re: ML's art thread on Tue Sep 06, 2011 7:41 pm

Charlotte

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Chick
Maybe as a splash screen-type thing, but it's too complex for a "logo".

Pretty cool, though. And what do you mean you have no idea what your company's about?

20 Re: ML's art thread on Tue Sep 06, 2011 8:01 pm

Mercenary Lord

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My friend and I are making it up as we go along.

http://www.klokreations.net

21 Re: ML's art thread on Tue Sep 06, 2011 8:22 pm

Charlotte

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Chick
Oh hey that sounds a lot like the thing I did with a friend a while ago.

It failed miserably.

I strongly suggest you guys come up with a solid plan and execute it.

22 Re: ML's art thread on Tue Sep 06, 2011 8:26 pm

Mercenary Lord

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Well, NOW we have a plan.

He's a music prodigy.
I'm a budding artist. So is He.
I'm also learning the finer points of game making.
We have a website.
We're making a RTS.
We have a screen logo.

What am I missing?

http://www.klokreations.net

23 Re: ML's art thread on Tue Sep 06, 2011 8:29 pm

Charlotte

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Chick
You're fine as far as I can see. You just weren't 25 minutes ago.

24 Re: ML's art thread on Tue Sep 06, 2011 8:36 pm

Mercenary Lord

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We were talking on Skype while I posted this.

http://www.klokreations.net

25 Re: ML's art thread on Mon Sep 19, 2011 7:52 pm

Primefusion

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Admin
I like eet. Now finish it Smile

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