All of the information posted in here are things that have been around (but not about) for about 9 years.
WRTS: We all know what a RTS is (I hope). Real time strategy games are not turn-based, for one thing. It takes turn-based and throws it into the world of everybody-at-once based. This is what we have been working on for about two years, ever since I released it to my friends via graph paper. There are three significant races: Human, Templar, and Dark. We plan to add more once we get all the concepts and ideas down and possibly place it into a separately bought Expansion Pack. The extra races include Enduros, Conduits, and Corrupt. I will post a couple of my sketches on here once I scan them.
WRPG: We take the normal RPG and throw in about 10 terabytes of information that is only classified into about 100 or so classes. These classes include different races (we made about 12 so far), elements (about 200), skill trees, and other classifications. We hope that the levels and such will be based off many of the stories we have written already, as well as the functions, skills, and other concepts.
NGRPG: This is the MMORPG. It might not even be Massive Multiplayer until we finish the Single Player Campaign, which will include you playing as a "Good Guy", or Templarite, then choosing your path in the world. In a story I wrote, haven't shown my friend the page yet cuz I forgot, all life started as a Templarite (within the ENIGMA UNIVERSE), and then the Humans came and savaged a planet having wasted their own. Then the Templarites split up into several paths into seperate races. This NGRPG will have alignment choices as well as many allies you can have, enemies, nemesis, and etc.
My friend and I hope that these three games will prosper in the world of gaming. We will make them prosper, and I hope that you will help us.
P.S. You get cookies and your name in the Credits ROSTER!