The world of Dynal was always at peace. The human and elves lived side by side for many generations; however, the world’s balance has been shifted. Both the human and the elves realized the orbs that were once in their possession, had gone missing, the Orb of Power, and the Orb of Tranquility. Each race had one in their own possession, but now they have gone astray. With these orbs out of its rightful placeholder, the world began to face turmoil. Without the Orbs, many natural disasters began to arise. Earthquakes destroyed homes and tornadoes wiped out entire villages.
Few shall survive in this "Era of Chaos."
Not long after, the two races who were once allies turned to enemies. They blamed each other for stealing the Orbs in a lust for power. For legend says if the orbs are fused together, they shall create a power never before seen, or felt, on the face of Dynal. With no options left, they had to go to war to reclaim what was rightfully theirs before someone will create, THE INFERNO CREST.
The main character was recently recruited to the human army to fight against the Elves. He is only in his teens, but he can use a sword fairly well.
Once he joins the army, you'll have choices for him to make later on. He has to pick one of these three choices.
A. He continues fighting for the Army, you cannot recruit any Elves in this play through though. Humans successfully raid an elven village. They continue fighting their way to the Eleven capital in hopes of retrieving the stolen orb.
B. Fight for the Elves. He realizes that the Human are the wrong ones in this situation. No Human recruits are available in this play through. Ace sides with the elves for the raid chapter. He isn’t allowed in the human capital ever again for betraying his race. He learns about the elves side of the story.
C. He drops out of the army, and creates his own squad. Both human and elves will join. He leaves with his recruits, (minus the paladin) and they start their own squad to break up the fighting and find the orbs. 2 Elves join after you leave the village chapter. Other join to stop the fighting, to live in peace with the opposite race, money, fame, and other random reasons.
- FE styled gameplay.
- Optional Side quests
- Up to 50 possible recruits.
- No Arena Abusing. Using the FE 10 bonus experience
- Multiple Endings and paths
- I like turtles
- Custom Mugs
For you lazy butts who don't want to read all of that
2 Orbs get stolen, kid is drafted into war, he sides with elves and humans to restore peace. Woo.
Last edited by Yoshi on Fri Sep 23, 2011 5:35 pm; edited 2 times in total